SOUND DESIGNER

 

Yohann worked as a sound designer on Deus Ex: Human Revolution, where he crafted and implemented a rich audio experience that seamlessly complemented the game’s distinctive aesthetic and immersive gameplay. His key contributions ranged from designing weapon sounds and third-person view takedown effects to creating immersive ambient soundscapes.

VOICE ACTING RECORDING

 

Yohann was the recording engineer for game dialogue at Eidos Montreal’s studio, ensuring every line was captured with exceptional clarity and precision.

MIXING AND SOUND DESIGN FOR MARKETING TRAILERS

Yohann provided sound design and mixing for the game’s trailers, TV spots, and marketing videos. His work involved creating dynamic audio elements that enhanced the visuals, ensuring the promotional material captured the essence and excitement of the game.

ADDITIONAL MUSIC

Wayne Haas Dialog Gameplay Music was composed by Yohann Boudreault. It was a add-on music track not featuring on the official soundtrack.

Also this hidden drum’n bass track in the subway is a collaboration of Yohann And Simon Langlois on drums.

Yohann created the 8-bit style  version of the McCann theme for Human Defiance

Deus Ex: Human Defiance was first announced on 1 April 2013 by Eidos Montréal. It was stated to be an 8-bit sequel to Deus Ex: Human Revolution. The project was later revealed to be an April Fools joke.