{"id":69,"date":"2024-11-08T19:33:14","date_gmt":"2024-11-08T19:33:14","guid":{"rendered":"http:\/\/yohannboudreault.com\/project\/\/"},"modified":"2025-04-19T14:08:54","modified_gmt":"2025-04-19T18:08:54","slug":"guardians-of-the-galaxy-game","status":"publish","type":"project","link":"https:\/\/yohannboudreault.com\/en\/project\/guardians-of-the-galaxy-game\/","title":{"rendered":"Guardians of the galaxy game"},"content":{"rendered":"\n[et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.27.2&#8243; _module_preset=&#8221;default&#8221; background_color=&#8221;#000000&#8243; background_image=&#8221;http:\/\/yohannboudreault.com\/wp-content\/uploads\/2024\/11\/GOTG_Wide.webp&#8221; min_height=&#8221;500px&#8221; min_height_tablet=&#8221;250px&#8221; min_height_phone=&#8221;200px&#8221; min_height_last_edited=&#8221;on|desktop&#8221; locked=&#8221;off&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_section][et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.27.4&#8243; _module_preset=&#8221;default&#8221; background_color=&#8221;#000000&#8243; custom_padding=&#8221;0px||0px||true|false&#8221; locked=&#8221;off&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_row _builder_version=&#8221;4.27.4&#8243; _module_preset=&#8221;default&#8221; custom_padding=&#8221;0px||0px||true|false&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.27.4&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_post_nav in_same_term=&#8221;on&#8221; prev_text=&#8221;Next&#8221; next_text=&#8221;Previous&#8221; _builder_version=&#8221;4.27.4&#8243; _module_preset=&#8221;default&#8221; custom_padding=&#8221;0px|6px|0px|6px|true|true&#8221; filter_opacity=&#8221;75%&#8221; animation_style=&#8221;fade&#8221; border_radii=&#8221;on|2px|2px|2px|2px&#8221; border_color_all=&#8221;#E09900&#8243; global_colors_info=&#8221;{}&#8221;][\/et_pb_post_nav][\/et_pb_column][\/et_pb_row][\/et_pb_section][et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; background_color=&#8221;#000000&#8243; use_background_color_gradient=&#8221;on&#8221; background_color_gradient_type=&#8221;elliptical&#8221; background_color_gradient_stops=&#8221;rgba(221,39,121,0.35) 0%|#000000 74%&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_row make_equal=&#8221;on&#8221; module_class=&#8221;side-by-side-button&#8221; _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_text _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; content_fr_ca=&#8221;<h1>TRAME SONORE  DU JEU GUARDIANS OF THE GALAXY : STAR-LORD BAND<\/h1>\n<p>Comme compositeur et r\u00e9alisateur du groupe fictif Star-Lord Band, Yohann a fait \u00e9quipe avec le r\u00e9put\u00e9 directeur audio et collaborateur Steve Szczepkowski pour cr\u00e9er une exp\u00e9rience musicale unique en son genre. Ensemble, ils ont con\u00e7u <em>Space Riders<\/em>, un album \u00e9pique de 10 pi\u00e8ces d\u00e9bordant d\u2019hymnes hard rock \u00e9nergiques. Gr\u00e2ce \u00e0 ce partenariat explosif, chaque morceau incarne l\u2019esprit rebelle et aventureux du Star-Lord Band, enrichissant la trame narrative du jeu et \u00e9largissant son univers avec une signature sonore m\u00e9morable.<\/p>\n<p>Pr\u00e9sent \u00e0 la fois dans le jeu et sur toutes les grandes plateformes de streaming musical, <em>Space Riders<\/em> touche autant les gamers que les amateurs de musique. Chaque pi\u00e8ce a \u00e9t\u00e9 enregistr\u00e9e et produite au studio de Yohann, Alchimik Audio, o\u00f9 lui et Steve ont collabor\u00e9 de pr\u00e8s pour fa\u00e7onner le son audacieux de l\u2019album, en s\u2019assurant que chaque riff et chaque beat frappe avec un maximum d\u2019impact. Cette collaboration a donn\u00e9 naissance \u00e0 une exp\u00e9rience rock r\u00e9volutionnaire qui donne vie \u00e0 l\u2019univers du Star-Lord Band, faisant de <em>Space Riders<\/em> un \u00e9l\u00e9ment iconique de la bande-son du jeu et un voyage musical \u00e0 part enti\u00e8re.<\/p>&#8221; global_colors_info=&#8221;{}&#8221;]<h1>GUARDIANS OF THE GALAXY GAME SOUNDTRACK: STAR-LORD BAND<\/h1>\n<div class=\"group\/conversation-turn relative flex w-full min-w-0 flex-col agent-turn\">\n<div class=\"flex-col gap-1 md:gap-3\">\n<div class=\"flex max-w-full flex-col flex-grow\">\n<div data-message-author-role=\"assistant\" data-message-id=\"5882e147-8cc8-414e-88a5-83e2a7dbe946\" dir=\"auto\" class=\"min-h-8 text-message flex w-full flex-col items-end gap-2 whitespace-normal break-words [.text-message+&amp;]:mt-5\" data-message-model-slug=\"gpt-4o\">\n<div class=\"flex w-full flex-col gap-1 empty:hidden first:pt-[3px]\">\n<div class=\"markdown prose w-full break-words dark:prose-invert light\">\n<p>As the composer and producer for the fictional Star-Lord Band, Yohann teamed up with renowned audio director and collaborator Steve Szczepkowski to bring to life a unique musical experience. Together, they created <em>Space Riders<\/em>, a 10-track epic album brimming with high-energy hard rock anthems. With this powerhouse partnership, each track captures the rebellious, adventurous spirit of the Star-Lord Band, enhancing the game&#8217;s narrative and extending its world through unforgettable sound.<\/p>\n<p>Featured both in-game and on all major music streaming platforms, <em>Space Riders<\/em> connects with audiences across the gaming and music communities. Every track was recorded and produced at Yohann&#8217;s studio, Alchimik Audio, where he and Steve worked closely to develop the album\u2019s bold sound, ensuring each riff and beat hit with maximum impact. This collaboration has resulted in a groundbreaking rock experience that brings the Star-Lord Band&#8217;s universe to life, making <em>Space Riders<\/em> an iconic piece of the game&#8217;s soundtrack and a standalone musical journey.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>[\/et_pb_text][et_pb_video src=&#8221;https:\/\/www.youtube.com\/playlist?list=OLAK5uy_laL-xzud4X8vIc27zbKYTdMBKBx2a6Bv8&#8243; _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_video][\/et_pb_column][\/et_pb_row][et_pb_row module_class=&#8221;side-by-side-button &#8221; _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_button button_url=&#8221;https:\/\/open.spotify.com\/artist\/4pb9F3WYtXLiv9S7rqKx6u?si=XtuDJ8UeSjq3232-VLnBAg&#8221; 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prev_icon=&#8221;&#x3c;||divi||400&#8243; use_next_icon=&#8221;on&#8221; next_icon=&#8221;&#x3d;||divi||400&#8243; _builder_version=&#8221;4.27.3&#8243; global_colors_info=&#8221;{}&#8221;][dica_divi_carouselitem button_url_new_window=&#8221;1&#8243; image=&#8221;http:\/\/yohannboudreault.com\/wp-content\/uploads\/2024\/11\/Mocap1-1.webp&#8221; image_lightbox=&#8221;on&#8221; _builder_version=&#8221;4.27.3&#8243; global_colors_info=&#8221;{}&#8221;][\/dica_divi_carouselitem][dica_divi_carouselitem button_url_new_window=&#8221;1&#8243; image=&#8221;http:\/\/yohannboudreault.com\/wp-content\/uploads\/2024\/11\/Mocap2-1.webp&#8221; image_lightbox=&#8221;on&#8221; _builder_version=&#8221;4.27.3&#8243; global_colors_info=&#8221;{}&#8221;][\/dica_divi_carouselitem][dica_divi_carouselitem button_url_new_window=&#8221;1&#8243; image=&#8221;http:\/\/yohannboudreault.com\/wp-content\/uploads\/2024\/11\/Mocap3.webp&#8221; image_lightbox=&#8221;on&#8221; _builder_version=&#8221;4.27.3&#8243; global_colors_info=&#8221;{}&#8221;][\/dica_divi_carouselitem][\/dica_divi_carousel][\/et_pb_column][et_pb_column type=&#8221;2_5&#8243; _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; custom_css_main_element=&#8221;margin:auto&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_text _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; content_fr_ca=&#8221;<h1>ENREGISTREMENT DE VOIX<\/h1>\n<p>Yohann \u00e9tait \u00e9galement l\u2019ing\u00e9nieur de son pour tous les dialogues du jeu lors des sessions de capture de performance au studio d\u2019Eidos Montr\u00e9al.<\/p>&#8221; global_colors_info=&#8221;{}&#8221;]<h1>VOICE ACTING RECORDING<\/h1>\n<h3><\/h3>\n<p>Yohann was also the recording engineer for all game dialogue during the performance capture sessions at Eidos Montreal&#8217;s studio.<\/p>[\/et_pb_text][\/et_pb_column][\/et_pb_row][\/et_pb_section][et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; background_color=&#8221;#000000&#8243; global_colors_info=&#8221;{}&#8221;][et_pb_row column_structure=&#8221;2_5,3_5&#8243; make_equal=&#8221;on&#8221; _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;2_5&#8243; _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; custom_css_main_element=&#8221;margin:auto&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_text _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; content_fr_ca=&#8221;<h1>MIXAGE ET CONCEPTION SONORE POUR LES BANDES-ANNONCES MARKETING<\/h1>\n<p>Yohann a assur\u00e9 le design sonore et le mixage des bandes-annonces du jeu, des pubs t\u00e9l\u00e9 et des vid\u00e9os promo. Son travail consistait \u00e0 cr\u00e9er des \u00e9l\u00e9ments audio dynamiques pour enrichir les visuels, s\u2019assurant que le mat\u00e9riel promotionnel transmette l\u2019essence et l\u2019excitation du jeu.<\/p>&#8221; global_colors_info=&#8221;{}&#8221;]<h1>MIXING AND SOUND DESIGN FOR MARKETING TRAILERS<\/h1>\n<div class=\"flex max-w-full flex-col flex-grow\">\n<div data-message-author-role=\"assistant\" data-message-id=\"d6317f93-7e78-4015-b5b8-4e96929b3ff2\" dir=\"auto\" class=\"min-h-8 text-message flex w-full flex-col items-end gap-2 whitespace-normal break-words [.text-message+&amp;]:mt-5\" data-message-model-slug=\"gpt-4o-mini\">\n<div class=\"flex w-full flex-col gap-1 empty:hidden first:pt-[3px]\">\n<div class=\"markdown prose w-full break-words dark:prose-invert light\"><\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"mb-2 flex gap-3 empty:hidden -ml-2\">\n<div class=\"items-center justify-start rounded-xl p-1 flex\">\n<div class=\"flex items-center\">\n<p>Yohann provided sound design and mixing for the game\u2019s trailers, TV spots, and marketing videos. His work involved creating dynamic audio elements that enhanced the visuals, ensuring the promotional material captured the essence and excitement of the game.<\/p>\n<div class=\"flex items-center pb-0\"><\/div>\n<\/div>\n<\/div>\n<\/div>[\/et_pb_text][\/et_pb_column][et_pb_column type=&#8221;3_5&#8243; _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_video src=&#8221;https:\/\/www.youtube.com\/watch?v=Q0fdMDwhVzk&#8221; _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_video][\/et_pb_column][\/et_pb_row][\/et_pb_section][et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; background_color=&#8221;rgba(0,0,0,0.92)&#8221; use_background_color_gradient=&#8221;on&#8221; background_color_gradient_stops=&#8221;rgba(221,39,121,0.49) 0%|#000000 100%&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_row column_structure=&#8221;3_5,2_5&#8243; make_equal=&#8221;on&#8221; _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;3_5&#8243; _builder_version=&#8221;4.27.2&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_video src=&#8221;https:\/\/www.youtube.com\/watch?v=fMvcJSoUe4Y&#8221; _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_video][\/et_pb_column][et_pb_column type=&#8221;2_5&#8243; _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; custom_css_main_element=&#8221;margin:auto&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_text _builder_version=&#8221;4.27.3&#8243; _module_preset=&#8221;default&#8221; content_fr_ca=&#8221;<h1>CONCEPTION SONORE SUPPL\u00c9MENTAIRE ET MIXAGE POUR LES CIN\u00c9MATIQUES DU JEU<\/h1>\n<p>Yohann a contribu\u00e9 \u00e0 la conception sonore suppl\u00e9mentaire et a aid\u00e9 au mixage des cin\u00e9matiques du jeu, am\u00e9liorant l\u2019exp\u00e9rience audio globale et assurant des transitions fluides entre le gameplay et les cin\u00e9matiques.<\/p>&#8221; global_colors_info=&#8221;{}&#8221;]<h1>ADDITIONAL SOUND DESIGN AND MIXING FOR IN-GAME CINEMATICS<\/h1>\n<p>Yohann contributed additional sound design and assisted with mixing the in-game cinematics, enhancing the overall audio experience and ensuring seamless transitions between gameplay and cinematics.<\/p>[\/et_pb_text][\/et_pb_column][\/et_pb_row][\/et_pb_section][et_pb_section fb_built=&#8221;1&#8243; module_id=&#8221;material-carousel&#8221; _builder_version=&#8221;4.16&#8243; background_color=&#8221;rgba(0,0,0,0.92)&#8221; use_background_color_gradient=&#8221;on&#8221; background_color_gradient_stops=&#8221;#000000 0%|rgba(221,39,121,0.49) 99%&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_row _builder_version=&#8221;4.16&#8243; locked=&#8221;off&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_text admin_label=&#8221;Text&#8221; 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